Experimental Functionality
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Upcoming SDK features made available for prototyping.
Warning
Experimental functionality should not be used in production applications as it may be changed or removed at any time, and may not have the same security features.Declaration
Swift
public class DittoExperimental
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Undocumented
See moreDeclaration
Swift
public class DittoPeerV2Parser
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An address uniquely identifying another peer on the Ditto mesh network.
See moreDeclaration
Swift
public struct DittoAddress
extension DittoAddress: Equatable
extension DittoAddress: Hashable
extension DittoAddress: Codable
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Send and receive messages with remote Ditto peers in the mesh.
Ditto Bus is separate from the replicated document database. It is used to send one-off messages or create continuous channels with other peers in the mesh, without any persistence. Messages are treated as opaque binary by Ditto and must be created and interpreted by your app.
Possible uses include:
- Remote control systems
- Tunnelling other protocols
- Gaming
- Voice and video
Ditto Bus communications are always between two distinct peers, 1-to-1, and are offered with various delivery guarantees.
For simple use cases there is a single-message API. These are received on the other peer via
DittoBusDelegate
.In advanced situations with requirements such as multiple overlapping streams, notification of stream start and end, and backpressure, individual streams can be opened using the
See moreopenStream()
function. Once opened, these are symmetric/bidirectional message-oriented communication channels. The remote peer will receive their stream viaDittoBusDelegate
.Declaration
Swift
public class DittoBus
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Callbacks relating to Ditto Bus for both receiving single messages and accepting incoming streams.
See moreDeclaration
Swift
public protocol DittoBusDelegate : AnyObject
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Chosen reliability level for a Ditto Bus stream
See moreDeclaration
Swift
public enum DittoBusReliability
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A standalone message received from another peer in the mesh.
See moreDeclaration
Swift
public class DittoBusMessage
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A message-based communication channel to another peer in the mesh.
When a DittoBusStream is received by any means, you must immediately set a delegate. This provides the notifications of incoming messages and other events.
Outgoing messages can be enqueued using
See moreenqueueMessage
. You must wait for the delegate method indicating that the enqueue was successful before calling this method again. This process provides backpressure so that your app does not send data more quickly than the network can deliver.Declaration
Swift
public class DittoBusStream : Identifiable, Equatable, Hashable
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Callbacks required to use the Ditto Bus API with explicit stream handles.
See moreDeclaration
Swift
public protocol DittoBusStreamDelegate : AnyObject
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The priority with which the local device should reach out to particular remote peers in the Ditto mesh.
For most use-cases, this API is not required as Ditto will automatically create an optimal P2P mesh. Certain use-cases, however, might require more manual control over how the mesh is formed.
See moreDeclaration
Swift
public enum DittoConnectionPriority : Int