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//! # Ditto needs an `Identity` to start syncing with other peers.
//!
//! The various identity configurations that you can use when initializing a `Ditto` instance.
//!
//! - [`OfflinePlayground`]: Develop peer-to-peer apps with no cloud connection. This mode offers no
//! security and must only be used for development.
//! - [`OnlineWithAuthentication`]: Run Ditto in secure production mode, logging on to Ditto Cloud
//! or on on-premises authentication server. User permissions are centrally managed.
//! - [`OnlinePlayground`]: Test a Ditto Cloud app with weak shared token authentication
//! ("Playground mode"). This mode is not secure and must only be used for development.
//! - [`SharedKey`]: A mode where any device is trusted provided they know the secret key. This
//! is a simplistic authentication model normally only suitable for private apps where users and
//! devices are both trusted.
//! - [`Manual`]: A Ditto peer identity that was created manually rather than generated by an
//! identity service. This is a text bundle beginning with the line
//! `-----BEGIN DITTO IDENTITY-----`. To learn how to create and use Manual Identities please refer
//! to Ditto's online documentation.
use std::sync::{Arc, Mutex};
use ffi_sdk::BoxedIdentityConfig;
use crate::{
auth::login_provider::{DittoAuthenticationEventHandler, LoginProvider},
ditto::AppId,
error::{DittoError, ErrorKind},
};
use_prelude!();
pub(crate) type SharedIdentity = Arc<dyn Identity>;
// Identity is pub because it is part of the Builder's public interface
// It is therefore Sealed to prevent downstream implementations
#[doc(hidden)]
pub trait Identity: private::Sealed + Send + Sync {
/// Consumes the identity's built IdentityConfig
fn identity_config(&self) -> Option<BoxedIdentityConfig>;
/// Returns the underlying `DittoAuthenticator` if specified
fn authenticator(&self) -> Option<DittoAuthenticator> {
None
}
/// REFACTOR(Ham): This is necessary for a couple of reasons:
///
/// 1. we only want to pass down our login provider down into the Rust core once we've had a
/// chance to make the FFI `Ditto` object and store a reference to it in the
/// `DittoAuthenticator`
/// 2. we pass around `DittoAuthenticator`s rather than `Arc<DittoAuthenticator>`s, and so we
/// have to explicitly set the authenticator on the `LoginProvider` instance that exists for
/// `OnlineWithAuthentication` identities rather than being able to set it on the
/// `DittoAuthenticator` we get from the initial creation of the identity
fn set_login_provider(&self, _authenticator: Option<DittoAuthenticator>) {}
/// Indicates if cloud sync should be enabled by default
fn is_cloud_sync_enabled(&self) -> bool;
/// Returns the configured URL for Auth
fn auth_url(&self) -> Result<String, DittoError>;
/// Returns the configured URL for WebSocket sync
fn sync_url(&self) -> Result<String, DittoError>;
/// Indicates whether the specific Identity type requires an offline only license token to be
/// set.
fn requires_offline_only_license_token(&self) -> bool;
}
/// Run Ditto in secure production mode, logging on to Ditto Cloud or an
/// on-premises authentication server. User permissions are centrally managed.
/// Sync will not work until a successful login has occurred.
///
/// The only required configuration is the application's UUID, which can be
/// found on the Ditto portal where the app is registered.
///
/// By default cloud sync is enabled. This means the SDK will sync to a Big Peer
/// in Ditto's cloud when an internet connection is available. This is
/// controlled by the `enable_cloud_sync` parameter. If `true` (default), a
/// suitable wss:// URL will be added to the [`TransportConfig`].
///
/// To prevent cloud sync, or to specify your own URL later, pass `false`.
///
/// Authentication requests are handled by Ditto's cloud by default, configured
/// in the portal at `<https://portal.ditto.live>`.
///
/// To use a different or on-premises authentication service, pass a custom
/// HTTPS base URL as the * `auth_url` parameter.
pub struct OnlineWithAuthentication {
app_id: AppId,
enable_cloud_sync: bool,
auth_url: String,
identity_config: Mutex<Option<BoxedIdentityConfig>>,
authenticator: DittoAuthenticator,
auth_event_handler: Mutex<Option<Box<dyn DittoAuthenticationEventHandler + 'static>>>,
}
#[deprecated(note = "use OnlinePlayground instead")]
pub type OnlinePlaygroundV2 = OnlinePlayground;
/// Test a Ditto Cloud app with a simple shared token ("Playground mode"). This
/// mode offers no security and must only be used for development. Other
/// behavior mirrors the [`OnlineWithAuthentication`] identity.
pub struct OnlinePlayground {
app_id: AppId,
enable_cloud_sync: bool,
auth_url: String,
identity_config: Mutex<Option<BoxedIdentityConfig>>,
authenticator: DittoAuthenticator,
}
/// Develop peer-to-peer apps with no cloud connection. This mode offers no
/// security and must only be used for development. In this mode, any string can
/// be used as the name of the app.
pub struct OfflinePlayground {
identity_config: Mutex<Option<BoxedIdentityConfig>>,
}
/// An identity where any device is trusted provided they know the secret key.
/// This is a simplistic authentication model normally only suitable for private
/// apps where users and devices are both trusted. In this mode, any string may
/// be used as the app id.
pub struct SharedKey {
identity_config: Mutex<Option<BoxedIdentityConfig>>,
}
/// An identity where devices are manually configured with a x509 certificate
/// bundle
pub struct Manual {
identity_config: Mutex<Option<BoxedIdentityConfig>>,
}
impl OnlineWithAuthentication {
/// Construct an OnlineWithAuthentication Identity.
///
/// - `ditto_root`: The directory containing ditto local storage
/// - `app_id`: The unique identifier of the application, usually a UUIDv4 string
/// - `auth_event_handler`: A user created type which implements the
/// `DittoAuthenticationEventHandler` trait
/// - `enable_cloud_sync`: whether cloud sync should be started by default
/// - `custom_auth_url`: an optional custom authentication URL; default is is `cloud.ditto.live`
pub fn new(
_ditto_root: Arc<dyn DittoRoot>, // TODO: Remove this in a future major release (v5)
app_id: AppId,
auth_event_handler: impl DittoAuthenticationEventHandler + 'static,
enable_cloud_sync: bool,
custom_auth_url: Option<&str>,
) -> Result<Self, DittoError> {
let auth_url = match custom_auth_url {
Some(url) => url.to_owned(),
None => app_id.default_auth_url(),
};
let c_app_id = char_p::new(app_id.to_string());
let c_auth_url = char_p::new(auth_url.as_str());
let identity_config = Mutex::new(Some(
ffi_sdk::ditto_identity_config_make_online_with_authentication(
c_app_id.as_ref(),
c_auth_url.as_ref(),
)
.ok_or(ErrorKind::Config)?,
));
let authenticator = DittoAuthenticator::new();
Ok(OnlineWithAuthentication {
app_id,
enable_cloud_sync,
auth_url,
identity_config,
authenticator,
auth_event_handler: Mutex::new(Some(Box::new(auth_event_handler))),
})
}
}
impl Identity for OnlineWithAuthentication {
fn identity_config(&self) -> Option<BoxedIdentityConfig> {
let mut config = self.identity_config.lock().unwrap();
config.take()
}
fn authenticator(&self) -> Option<DittoAuthenticator> {
Some(self.authenticator.retain())
}
fn set_login_provider(&self, authenticator: Option<DittoAuthenticator>) {
let mut auth_event_handler = self.auth_event_handler.lock().unwrap();
let auth_event_handler = auth_event_handler
.take()
.expect("auth event handler is some");
let login_provider = LoginProvider::new(auth_event_handler);
let LoginProvider {
_provider: c_provider,
ctx,
} = login_provider;
let authenticator = authenticator.expect("authenticator is some");
let ditto = authenticator
.ditto_fields
.upgrade()
.expect("ditto fields is alive")
.ditto
.retain();
ctx.lock().unwrap().set_authenticator(authenticator);
ffi_sdk::ditto_auth_set_login_provider(&ditto, c_provider);
}
fn is_cloud_sync_enabled(&self) -> bool {
self.enable_cloud_sync
}
fn auth_url(&self) -> Result<String, DittoError> {
Ok(self.auth_url.to_owned())
}
fn sync_url(&self) -> Result<String, DittoError> {
Ok(self.app_id.default_sync_url())
}
fn requires_offline_only_license_token(&self) -> bool {
false
}
}
impl OnlinePlayground {
/// Construct a new `OnlinePlayground` identity.
///
/// - `ditto_root`: Instance of DittoRoot indicating local storage directory
/// - `app_id`: A unique AppId which must be a valid UUIDv4
/// - `shared_token`: A shared token used to set up the `OnlinePlayground` session. This token
/// is provided by the portal when setting up the application.
/// - `enable_cloud_sync`: Should WebSocket sync with `wss://<app_id>.cloud.ditto.live` be
/// enabled by default. Do not enable this if you want to provide a custom sync URL later
/// - `custom_auth_url`: An optional alternative URL for authentication requests. Defaults to `https://<app_id>.cloud.ditto.live/`
pub fn new(
_ditto_root: Arc<dyn DittoRoot>, // TODO: Remove this in a future major release (v5)
app_id: AppId,
shared_token: String,
enable_cloud_sync: bool,
custom_auth_url: Option<&str>,
) -> Result<Self, DittoError> {
let c_app_id = app_id.to_c_string();
let c_shared_token = char_p::new(shared_token.as_str());
let auth_url = match custom_auth_url {
Some(url) => url.to_owned(),
None => app_id.default_auth_url(),
};
let c_auth_url = char_p::new(auth_url.as_str());
let identity_config = Mutex::new(Some(
ffi_sdk::ditto_identity_config_make_online_playground(
c_app_id.as_ref(),
c_shared_token.as_ref(),
c_auth_url.as_ref(),
)
.ok_or(ErrorKind::Config)?,
));
let authenticator = DittoAuthenticator::new();
Ok(Self {
app_id,
enable_cloud_sync,
auth_url,
identity_config,
authenticator,
})
}
}
impl Identity for OnlinePlayground {
fn identity_config(&self) -> Option<BoxedIdentityConfig> {
let mut config = self.identity_config.lock().unwrap();
config.take()
}
fn authenticator(&self) -> Option<DittoAuthenticator> {
Some(self.authenticator.retain())
}
fn auth_url(&self) -> Result<String, DittoError> {
Ok(self.auth_url.to_owned())
}
fn sync_url(&self) -> Result<String, DittoError> {
Ok(self.app_id.default_sync_url())
}
fn is_cloud_sync_enabled(&self) -> bool {
self.enable_cloud_sync
}
fn requires_offline_only_license_token(&self) -> bool {
false
}
}
impl OfflinePlayground {
/// Construct an `OfflinePlayground` identity.
///
/// - `ditto_root`: Location for the local database
/// - `app_id`: A unique string identifying the App. For an `OfflinePlayground` identity this
/// does not need to be a UUIDv4.
// TODO: Remove `ditto_root` in a future major release (v5)
pub fn new(_ditto_root: Arc<dyn DittoRoot>, app_id: AppId) -> Result<Self, DittoError> {
let c_app_id = app_id.to_c_string();
let identity_config = Mutex::new(Some(
ffi_sdk::ditto_identity_config_make_offline_playground(c_app_id.as_ref(), 0)
.ok_or(ErrorKind::Config)?,
));
Ok(Self { identity_config })
}
/// Generate an `OfflinePlayground` identity with a random AppId for testing
pub fn random(ditto_root: Arc<dyn DittoRoot>) -> Result<Self, DittoError> {
let app_id = AppId::generate();
Self::new(ditto_root, app_id)
}
}
impl Identity for OfflinePlayground {
fn identity_config(&self) -> Option<BoxedIdentityConfig> {
let mut config = self.identity_config.lock().unwrap();
config.take()
}
fn is_cloud_sync_enabled(&self) -> bool {
false
}
fn auth_url(&self) -> Result<String, DittoError> {
Err(DittoError::new(
ErrorKind::InvalidInput,
"Cloud Auth is not enabled for OfflinePlayground Identities".to_string(),
))
}
fn sync_url(&self) -> Result<String, DittoError> {
Err(DittoError::new(
ErrorKind::InvalidInput,
"Cloud sync is not enabled for OfflinePlayground Identities".to_string(),
))
}
fn requires_offline_only_license_token(&self) -> bool {
true
}
}
impl SharedKey {
/// Construct a `SharedKey` identity.
///
/// - `ditto_root`: An instance of `DittoRoot` for local storage
/// - `app_id`: The unique UUIDv4 identifying this app; must be shared across all instances
/// - `key_der_b64`: A pre-shared key for securing peer-to-peer communication encoded as a
/// Base64 string
pub fn new(
_ditto_root: Arc<dyn DittoRoot>, // TODO: Remove this in a future major release (v5)
app_id: AppId,
key_der_b64: &str,
) -> Result<Self, DittoError> {
let c_app_id = app_id.to_c_string();
let c_key_der = char_p::new(key_der_b64);
let identity_config = Mutex::new(Some(
ffi_sdk::ditto_identity_config_make_shared_key(
c_app_id.as_ref(),
c_key_der.as_ref(),
0,
)
.ok_or(ErrorKind::Config)?,
));
Ok(Self { identity_config })
}
}
impl Identity for SharedKey {
fn identity_config(&self) -> Option<BoxedIdentityConfig> {
let mut config = self.identity_config.lock().unwrap();
config.take()
}
fn auth_url(&self) -> Result<String, DittoError> {
let msg = "SharedKey Identities don't support auth urls".to_owned();
Err(DittoError::new(ErrorKind::Config, msg))
}
fn sync_url(&self) -> Result<String, DittoError> {
let msg = "SharedKey Identities to support cloud sync".to_owned();
Err(DittoError::new(ErrorKind::Config, msg))
}
fn is_cloud_sync_enabled(&self) -> bool {
false
}
fn requires_offline_only_license_token(&self) -> bool {
true
}
}
impl Manual {
/// Construct a `Manual` identity.
///
/// A Ditto peer identity that was created manually rather than generated by an identity
/// service. This is a text bundle beginning with the line "-----BEGIN DITTO IDENTITY-----".
/// To learn how to create and use Manual Identities please refer to Ditto's online
/// documentation.
///
/// - `manual_identity`: a multiline string containing a Manual Identity bundle
pub fn new(manual_identity: impl Into<String>) -> Result<Self, DittoError> {
let manual_identity_str = char_p::new(manual_identity.into());
let identity_config = Mutex::new(Some(
ffi_sdk::ditto_identity_config_make_manual(manual_identity_str.as_ref())
.ok_or(ErrorKind::Config)?,
));
Ok(Self { identity_config })
}
}
impl Identity for Manual {
fn identity_config(&self) -> Option<BoxedIdentityConfig> {
let mut config = self.identity_config.lock().unwrap();
config.take()
}
fn auth_url(&self) -> Result<String, DittoError> {
let msg = "Manual Identities don't support auth urls".to_owned();
Err(DittoError::new(ErrorKind::Config, msg))
}
fn sync_url(&self) -> Result<String, DittoError> {
let msg = "Manual Identities to support cloud sync".to_owned();
Err(DittoError::new(ErrorKind::Config, msg))
}
fn is_cloud_sync_enabled(&self) -> bool {
false
}
fn requires_offline_only_license_token(&self) -> bool {
true
}
}
mod private {
use super::*;
pub trait Sealed {}
impl Sealed for OnlineWithAuthentication {}
impl Sealed for OnlinePlayground {}
impl Sealed for OfflinePlayground {}
impl Sealed for SharedKey {}
impl Sealed for Manual {}
}